Playable systems prototype

Firewall Protocol

Route hostile traffic through your defensive network, keep critical services online, and contain the Zero-Day breach.

Prototype v0.16.0 A tighter game window, clearer incident HUD, and rebuilt Echo Packet counterplay.

Defend the Core

Ingress shield Hostiles resist 70% damage and 90% effects inside the red zone.

Processing 450 +0 projected
Bandwidth 0 / 16 Soft capacity limit
Throughput 100% Live route capacity
Uptime 100% Score and objective rating
Wave 0 / 10
Score 0
Switches 3 / 3

Portrait play uses a larger pannable battlefield. Drag sideways, or rotate your device for the full network view.

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Build palette

1–0 select · Space launches/pauses · Escape cancels

Defend a living network

Firewall Protocol is a network-routing tower defence game with twelve campaign incidents, specialized deployment sectors, persistent progression, and response directives.

Maintain network uptime

Defend the Database, Communications service, and Core. Read each threat forecast, bring explicit counters, deploy within marked sectors, and use routing to create strong defensive choke points.

Help tune the protocol

This is an active prototype. Runs contribute anonymous balance data so difficulty, modules, threats, and incident pacing can improve with real play.